Welcome to Ohio ! What is Green County? Introduction Green County is a fantasy map  based on an actual 10×10 km area near  Allensville  -  Vinton County  -  Ohio . As a fantasy map, some aspects can be close to the  IRL , but some liberties have been taken for gameplay, technical and financial reasons. The map is designed to be versatile. Its 10x10km (100km²) size makes for fast gameplay that will delight PVP communities, while its aesthetics and storytelling will appeal to small and medium-sized PVE and Roleplay communities. Discover the secret origins of Green County and battle infected humans and predators. Uncover the true purpose and mission of the National Guard, hidden by the surrounding chaos. Official Release - Kraken's Free Trailer Update 1.1 - Black Whale Trailer Support Us ! If you'd like to make your own contribution to the development of Green County, why not consider  making a donation  or buying some goodies from  our store  to help finance the purchase of 3D models? Thank you for your support! Technical & Gameplay Technical Specs Terrain Size 10x10km (100km²) Resolution / Accuracy 1m/px Heightmap Size 2048 Cell Size 5 Sat/Mask tiles size 512px Texture layer size 40px Overlap 192px CFTools Cloud : Compatible iZurvive : Available - ( click here ) Release : Public Status :  Released 21/05/2025 Workshop  :  Green County Spirit & Gameplay Green County is a 10x10km map (100km²). It is predominantly rural/forested, containing mainly small villages, detached houses and farms. It also has one medium-sized town (Louisville) and a larger capital (Leaftown). To achieve a balanced gameplay, we have chosen to place only 4 medical buildings (as a result, medicines and treatments are in low/medium quantity depending the area), 3 police stations and 4 fire stations. Two military zones located close to player spawn points have been placed under permanent gas for balancing reasons. These two bases will play an important role in the future of the map. The loot based on a vanilla Livonia and its 3 tiers (+ one Unique tier dedicated to Evacuation Points) has been completely redesigned (for weapons and related items) to make the gameplay more interesting. Dynamic event mechanics have been added to give the map gameplay more depth. This map is suitable for different types of server, and we recommend the settings below: PVP : 45 players maximum PVE / RP : 40 players maximum Disclaimer Not being a U.S. citizen, I did my best with the information I could find to try to maintain a consistent “spirit” with the means at my disposal. Furthermore, for gameplay reasons, certain aspects are not historically accurate, such as the presence of castles. Keep in mind that a truly accurate map is not possible without a development team and substantial funding, so please be tolerant. Tier Map Villages names in black will be deployed on futures updates. Roadmap 1.0 Update : Release the Kraken Released on 2025 Feb 21st Goals: Public release of the map 1.1 Update : Black Whale Released on 2026 Feb 06th Goals: Rebalance Tier1 by adding 6 villages " Lockdown " :  National Guard Operations Lore/Quest Adding new roads for futures updates Adding some caves in forests Adding an airstrip ou south 1.2 Update : Knight Octopus Goals: " Day Zero " : Green County Origins Lore/Quest 1.3 Update : Baby Seal Goals: " Jenny Perkins " : Special Character Story " Frank Holloway " : Special Character Story " Rise or die ! " : Green County's Future Lore/Quest 1.4 Update : Great White Shark Goals: Introduction of traffic jams with custom US Cars (can loot) Introduction of an enterable OFC / Burger Queen Introduction of Trailers Parks/Areas Introduction of isolated Motels Minor updates between these major milestones will aim to refresh/improve the areas that have aged the worst. In addition, we will continue our process of Americanising buildings/clothing/environment with the resources (financial, human and time) at our disposal. Credits 3D Models Modular Fire lookout tower  by yaschan Ambulance  by MSWoodvine KFC  by kanistra Road Billboards  by Armen Manukyan Road Sign  by Marc Mons Burned Police Cars  by renafox Tank M1A1  by Greenbird Urban Traffic lights  by Evermotion Cop Sedan 90'  by Daniel Zhabotinsky FPV Drone  by The_Thorminator Military Locker  by Khoa NGuyen M82A1 Barret  by hussky9 Low poly Stones  by rakutin Realistic dead Fallen Tree  by OleksiyFoliage Fallen Tree  by Danylo Tyupa Mail Letter by Yanez Designs M931 Army Truck (404 Url) :( M1A by eforbstudio Army Radio by imonm9 Kriss Vector by michaelkarel29 All not DayZ, and not listed here 3D assets have been made by  Hellmaker2a / Vasquez These 3D models have been integrated and adapted by  Hellmaker2a , and lot of texture modifications have been made by  Vasquez . (Re) Texturing All items (re)textured in Green County have been made by  Hellmaker2a / Vasquez All building/structures (re)textured in Green County have been made by  Hellmaker2a / Vasquez Video & Sfx Green County : Official Release Trailer have been made by  Damigo . Green County : Update 1.1 Trailer have been made by Damigo . Drone Crash Sound have been made by  Damigo . Wolves Sounds have been modified by  Damigo . Bears Sounds have been modified by  Damigo . Beacon Sounds have been made by  Damigo . Locker Sounds have been made by  Damigo . US National Anthem "The Star Spangled Banner" US National Guard Anthem "Always Ready, Always There" Animations Weapons IK Animations by Dweenix Playtest 05/2025 Access Conditions People with a lot of bans (BE, EasyCheat, Valve) are not allowed. Data Below are the data collected during the Playtest prior to the official release. Tools used We have used tools below :  Heatmap by  affenb3rt Deathmap by  Sumrak Playtest 02/2026 Access Policies To ensure fair play for everyone, access restrictions are necessary. You can find the restrictions in effect for this playtest below: Access will be systematically denied to: Private Steam profiles Players who have been banned ( VAC, Battleye, Easycheat, etc. ) less than two years ago Players already on my personal ban list Steam account with less 1 months old Access may be suspended/denied retroactively for: Players who have been banned by the CFTools community ( at our discretion ) Players who engage in toxic behavior ( trolling, drama, etc. ) Players whose actions suggest cheating ( cheats, speed hacks, etc. ) Players who try to join with alternate steam account when the main account is refused We reserve the right to exclude players for reasons not listed above whenever we deem it necessary. Tickets Tickets are not a place to drop your bitterness, and we are not a community server. As such, the words compensation , refund , teleportation and similar things do not exist in our vocabulary. All request of this nature will be sent directly to the trash. Opening a ticket to report a potential cheater is a serious matter, and any ticket without evidence, or that is incomplete or unclear, will simply be ignored. You can report any bugs you find on our Discord in the " Report-a-Bug " channel provided for this purpose. Please provide detailed information.  Streamers We cannot (and don't have the time for) monitor streamhacking, so we ask that you broadcast with a reaseonable delay to ensure a more enjoyable gaming experience. You can request priority queue access during the period from 13/01/2026 10:00pm CET to 30/01/2026 00:00am CET . We therefore invite interested parties to submit a request via this form . Please keep in mind that places are limited and we will have to turn some people away. Data No data published at this time. Tools used We have used tools below :  Heatmap by  affenb3rt Deathmap by  Sumrak Mechanics & Features Points of Interest & Metagame Spirit & Gameplay Green County is a 10x10km map (100km²). It is predominantly rural/forested, containing mainly small villages, detached houses and farms. It also has one medium-sized town (Louisville) and a larger capital (Leaftown). To achieve a balanced gameplay, we have chosen to place only 4 medical buildings (as a result, medicines and treatments are in low/medium quantity depending the area), 3 police stations and 4 fire stations. Two military zones located close to player spawn points have been placed under permanent gas for balancing reasons. These two bases will play an important role in the future of the map. The loot based on a vanilla Livonia and its 3 tiers (+ one Unique tier dedicated to Evacuation Points) has been completely redesigned (for weapons and related items) to make the gameplay more interesting. Dynamic event mechanics have been added to give the map gameplay more depth. Metagame The Green County metagame is designed around: The difficulty of finding medicine quickly and easily The potential danger of drinking untreated water (including from water collectors ) The danger of eating infected wolf/bear meat Loot scattered across the map, avoiding large hi-loot areas The use of dynamic events to even out everyone's chances of obtaining quality loot NBC Suit can be found only on ambulance wrecks and checkpoints/helicrash Advices To maximize your survival in Green County, here are some tips:  Collect fruit in towns and villages Look for mushrooms near tree trunks in the forest or haystacks in meadows Look for berries near bushes Filter bottles are very important! Keep them like treasures. Avoid getting sick in Tier 1 where medicines are unavailable Best weapons loot is on  dynamic events , evac points , arsenal bunker , and contaminated areas. Think differently! Search and loot National Guard supply pallets Only Abandonned/Ruins villages have clean wells without any dicease Rethink your looting strategy, the locations are not the usual ones! Mushrooms, Berries & Fruits are not available on cold environment. Points of Interest Various Road Signs Some directional signs can be painted over, for two reasons: The section of road leads to the edge of the map and there are no notable villages/towns between the sign's location and the edge of the map, in which case a fictitious name and distance are added and spray-painted over to hide it. The section leads to a village/locality that will be added in a future update , in which case the name is hidden with spray paint but the distance remains visible. Do not travel onto these sections of road without a compass and a map You might get lost there. Predators The biological events that forced the National Guard to lock down Green County under federal authority seem to have caused physiological changes in black bears and wolves... The emergence of two new breeds, Cerberus Verminus for wolves and Ursus Abominatus for bears. Heavies Soldiers All armies have tough guys, and the National Guard is no exception. Its heavy soldiers are tough guys and will give you a hard time. They are recognisable by their ballistic helmets and their characteristic slowness. Mails / Letters Like relics from a not-so-distant but forgotten past, letters and correspondence are witness to life in Green County before Day Zero can help you understand the events that led to the county's lockdown. Kolumbus vending machines In this devastated and dangerous world, stopping and taking the time to sip a Kolumbus IPA can be a source of comfort. These old vending machines probably still have cans in stock... It is only possible to interact with these machines once per restart. If the “Shake” action is not available, it means that the device has already been used. Dynamic Events Abandonned trailers Green County is full of forests and that tend to attract campers of all kinds. Often set up along roadsides , these trailers can be a source of food and supplies as you make your way through the forests . Dead scientist A dead scientist? His protective suit show a logo with “ Bio-Lab Corp. ” label. Could it be the multinational pharmaceutical company that supplies medical equipment in the county? This is a sequel of the 1.2 lore "Green County Origins", the mechanics is useable but the interest is limited for now. Firefighter wrecked ambulance Green County has four fire stations in Leaftown , County Airstrip and Willisburg . The National Guard also has its own fire station in Alpha Camp , but it's not accessible to civilians. Due to the chaos, it's possible to find ambulances firefighters wrecks along interstate roads . FPV drones wrecks Few agents of the National Guard stucked in the Green County quarantine zone, monitor the activities of potential survivors and all “others”… FPV Drones regularly fly over populated areas. Can you find a way to use this to your advantage? Helicopters wrecks Remnants of a partially failed evacuation carried out in a hurry, National Guard helicopters seem to have had incidents… Potentially a good source of material to defend yourself against nature and the inhabitants, who have become very hostile. Medical wrecked ambulances Green County has few medical services, with two dispensaries in Green Heights and Dillsboro, and two hospital in Leaftown and Bio-Lab Research Center. As a result of the pandemic and the evacuation, medical ambulances wrecks can be found on the villages and cities of the county, and will certainly be able to save your life. National Guard checkpoints The National Guard was obviously trying to control the flow of residents evacuating the county… They seem to have left in a hurry, forgetting weapons, ammunition, equipment… Police car wrecks Green County only has three police stations in Burgess , Louisville and Leaftown . During the evacuation, residents protested and rioted against the police. As a result, wrecked police vehicles can be found all over the county. Police roadblocks During the evacuation of Green County residents, the forces of law and order were pushed to the limit. These roadblocks bear witness to the failed attempt to coordinate an evacuation… Specific Mechanics National Guard : Armory locker A reinforced cabinet belonging to the National Guard, it appears to be equipped with a 6-letter combination digital lock. It appears to contain heavy weaponry. The code is random and changes each time the server is restarted . National Guard : Beacons The National Guard have a network of 12 beacons in the county. They were useful for communication and had a feature for storing unheard messages. Only one beacon can be used , and its location changes each time the server is restarted . National Guard : Evacuation points Citizens were evacuated by the National Guard, which created five evacuation points near the northeastern, eastern and southeastern limits of the county. Medical tests were carried out at these points, but under what conditions? National Guard : Supply pallets The National Guard has placed supply pallets throughout the county. These pallets can literally save your life. They contain weapons and ammunition, food and drink, as well as basic medical items… Green :  Military supplies Brown :  Food supplies White :  Medical supplies National Guard : Watchtowers The National Guard has a substantial network of watchtowers in the county. They were useful for keeping an eye on any fires, but it would appear that they were used by some personnel as a refuge during the troubles… National Guard : Wreck M923 truck With the National Guard deployed throughout the county, M923 truck wrecks can be found everywhere. These wrecks are interesting in more ways than one, as they may indicate the presence of a path leading to a watchtower, or the presence of pallets of National Guard supply pallets. National Guard : Wreck M1 Abrams MBT With the National Guard deployed throughout the county, M1 Abrams MBT from 101st ACR can be found everywhere. Maybe soldiers have leave and forget some stuff around? Water collectors The authorities have placed water collectors at the residents' disposal. This has allowed residents to drink even though there is no water left in the pipes… Like all water collectors, these have a stagnant water inside, which may seem harmless, but can hides a deadly danger… Drink the water from water collectors can transmit Cholera dicease ( 10% of chance ). This value can be changed by servers owners . Lore & Storytelling Background The year 2025, a few years after the end of the COVID-19 pandemic, a new, unknown and seemingly incurable disease strikes the North American continent. Residents of the Green County (Ohio) were evacuated with disorder to the east by the National Guard a few months ago. Persistent rumors of survivors in confined areas, with strange behaviors have been observed and documented, even on animals. Despite signs of anarchic evacuation to the east, Green County seems to have regained a peaceful, and quiet side… Lore / Quests " Lockdown " : National Guard's Operation In the summer of 2025, the Ohio National Guard, under federal authority, launched a lightning operation to confine Green County. At first, no one seemed to understand, but then the orders given to citizens suggest the worst... Take the bare minimum of personal belongings and go to the evacuation points in the east of the county by any means possible. The National Guard had to manage a massive and rapid exodus of the population. A few months later, the county seems deserted, and the few survivors still present can only note the absence of help and are forced to survive on their own. Will you find the strength and courage to understand what happened? Hints All objects, structures, and documents with the National Guard logo can (or can't) help you in this quest... Use your common sense and plan your actions carefully. Accomplishment takes time, so don't hesitate to stash some items that you think might be useful to avoid losing them. We suggest reading Loot & Metagame chapter. Completing this lore/quest will allow you to obtain a rare non-lootable item. " Day Zero " : Green County Origin This lore will be fully implemented in 1.2 Update, but some aspects are already in game. " Uprise or Die ! " : Green County's Future This lore will be fully implemented in 1.3 Update, Special Characters Lieutenant Travis Connor Lieutenant Travis Connor is the commander of the Ohio National Guard. A USMC veteran who served in Iraq in 2003 and Afghanistan, he is a strong supporter of the federal government in the state. Sergeant Jane Terry Sergeant Jane Terry is a Corporal in the US Army who also serves as a Sergeant in the Ohio National Guard. She has been Lieutenant Connor's deputy since 2022. She has specialist qualifications in communications and satellite beacons. Changelogs v1.0.x Branch v1.0.0 Initial version v1.0.1 Fixed : Misplaced objects Fixed : Navmeshes issues (IA blocked at house doors) v1.0.2 Changed : Nails, Barrels, Tents, Seachests will be removed (Playtest No-Build) Fixed : Re-indexing of spawn points. Fixed : Revised trajectories for apples, pears and mushrooms. Fixed : Loot points on Burned Police Cars will be improved (stucked loot) v1.0.3 Changed : Some lights adjustments for CE (Central Economy) Changed : WaterBarrels probability of Cholera lowered to 10% chance Changed : Vitamines can be founded on T1 now Changed : Vitamines quantity a bit raised Changed : AKS74U quantity a bit raised Fixed : Reported missplaced objects v1.0.4 Fixed : Persistant smoke issues on police crashs v1.0.5 Official Release : Kraken's Free v1.0.6 Fixed : Navmeshes issues (IA blocked at house doors) v1.0.7 Fixed : White hiking paths v1.0.8 Added : Serverside JSON configuration file (see below) Added : Placeholder for Black/Grey infected wolf headdress Changed : Map on interactive map (it's now the satellite image) Changed : Image for Green County on DZ Editor (it's now the satellite image) Fixed : Loot stucked, and/or on ground through the wreck (Police Wreck Sedan90) Fixed : Loot stucked, and/or on ground through the wreck (Police Wreck Crown Victoria) Fixed : Log spamming for JSON error (Credits.json) Fixed : Wolves have no steak when skinned Fixed : Bears have no steak when skinned Fixed : Missplaced aerial metal path on Arsenal with ladder stucked Config.json { "FileVersion": 20250803, "WaterBarrelCholeraProbability": 10, "WaterBarrelCholeraCount": 1 } v1.1.x Branch v 1.1.12.1 Changes / Fixes Fixed : Layers issue with seasonal mods Fixed : Texture issue on some items (Sherpa backpack ie.) v 1.1.12 Changes / Fixes Changed : Full rework of Collinsburg Fixed : Missplaced Objets reported on our Discord v 1.1.11 New Features Added : FOB Deweese Added : FOB Crestwood Added : FOB Airstrip Added : FOB Louisville Changes / Fixes Changed : Actual FOB Deweese is newly renamed as Bravo Camp Changed : Actual FOB Louisville is newly renamed as Charlie Camp Changed : Full rework of Crestwood Changed : Terrain Improvement of  Bravo Camp Changed : Improvement of Charlie Camp Changed : Weather is now based on Chernarus instead of Livonia (more progressive) Changed : CfgWeather.xml file is now deactivated by default (using default Weather) Changed : Some dynamic events, car, trucks spawn positions are changed due to changes in this and previous update Changed : Antenna Cabinet location changed from 8 to 11 (All National Guard FOBs/Camps included) Known issue : Underground effect broken on Arsenal Bunker. I will try to fix this soon. v 1.1.10 Changes / Fixes Changed : Full rework of Munford Changed : Full rework of Edesville v 1.1.9 New Features Added : GC_M1A1 (Civilian M14) Added : Dante's Hotspring Summer Camp Added :  Wood exploitation near Lynbrook Added :  New gravel road from Lynbrook to Munford Added :  New gravel road from Munford to Sawmill Added : New abandonned village called  Cutler Added : GC_Letter006 (Adam's mail) Added : New wood road sign for new gravel roads Added : Custom SPC texture from WildlandZ Community ( GC_SmallProtectorCase ) Changes / Fixes Changed : Rework of Lynbrook Changed : Server-side configuration (Settings for the M1A Rifle) Fixed : Error of Infected Spawn in Auberry set to 86, to 6 min and 8 max for one point Fixed : M82A1 seems in good aspect when he is damaged or badly damaged Changed : Create multiple clearings or open areas throughout the map to break up the repetitive nature of the forests and create points of interest in the future Changed : Update of players spawns Changed : Some adjustments about ammos quantity/rarity Changed : cfgweather.xml on dayzOffline.GreenCounty (Light Rain settings) v 1.1.8 Changes / Fixes Changed : Rework from scratch of Auberry Changed : Big improvments of sat and mask images v 1.1.7.3 Changes / Fixes Fixed : Layers issues on Green County Early Winter Version Changed : All layers of 3 seasons was regenerated Changes : Navmeshes regenerated v 1.1.7.2 Changes / Fixes Fixed : Similar issue about audio beacons but now for survivors letters. (forgotten fix) v 1.1.7.1 Changes / Fixes Fixed : Audio in French for Beacons. Since DayZ 1.29 , the following method return was changed.  g_Game.GetCurrentDisplayLanguageIdx() The GreenCounty code about "Beacons" was designed to play an audio clip in French if this value was 1, and in English for any other value. However, since version 1.29, the French language returns 2 instead of 1, and English returns 1 instead of 0. This has broken the functionality. v 1.1.7 New Features Added : Billboard "Rabbit Breeding" Added : Sign "Rabbit Breeding" Changes / Fixes Changed : Rework from scratch of Old Field Fixed :  Reported Missplaced Objects : #Discord v 1.1.6.1 New Features Added : Wolf Headdress , in same color of our Infected Wolves Added :  Bear Headdress , in same color of our Infected Bears Added : New rooms in the Arsenal Bunker (Sakhal 1.29 Update) Changes / Fixes Changed : Arsenal Locker is now at his real planned position in the Arsenal Bunker This update require a full wipe (DayZ 1.29) and you must update your mission files to 1.1-r11 - Black Whale Known Issues : 1) White effect on Loading Screen - 2) There is no darkness in the arsenal (will be fixed asap) v 1.1.6 New Features Added : Japanese Translation , thanks to KATAPANZ Added : Cardboards Pallets on 101st ACR hangars (like Leaftown Radar Base) Changes / Fixes Changed : Rework of Bedford (without alterate too much his original structure) Fixed : Floating bush above the Arsenal Bunker v 1.1.5 New Features Added : GC_Kolumbus_Branding Added : GC_Kolumbus_VendingMachine Added : " Push & Shake " Action for the GC_Kolumbus_VendingMachine Added : GC_Carboard4 (Kolumbus Branded) Added : GC_Cardboards_Pallet4 (Kolumbus Branded) Added :  Kolumbus Vending Machines on Pubs, Stores, and Bars... Changes / Fixes Fixed : Missplaced Objects posted on feedback channel Williburg Quarry : Full rework Louisville : Rework of the industrial area at the north of the town v 1.1.4 Changes / Fixes Added : Underground triggers about Biolab Hydrogen Area Changed : Areaflags about Biolab Hydrogen Area Fixed : Some scripts have been changed about Water Collector in Config.json v 1.1.3 Changes / Fixes Fixed : Forgotten green hiking path added on the east of Chester Hill Fixed : Some stringtables (translations) are adjusted v 1.1.2 Changes / Fixes Changed : Water level lowered on one of caves ( Drowned player issues ) Changed : GC_Motherboard will spawn in a random health level ( can be ruined too ) v 1.1.1 Changes / Fixes Fixes for incorrectly placed objects. Additional spawn points for the GC_Sherpa7R item (and its variants). Mission files updated with PlateCarrierVest added to loot. Spawn points on Police Sedan Wreck. Navmeshes regen. As the Sherpa7R item is not intended to spawn in Briemfield , changes are being made to this effect. This item is too powerful to be found in this type of location/Tier. I recommend updating the mission files to version 1.1-r4 - Black Whale . A wipe is not necessary , as the central economy will regulate itself within a few hours. v.1.1.0 Green County Immersive mod was merged directly on Green County and will no longer available on steam. Updating Missions files, and full wipe is mandatory ! In order for you to use Green County according to the seasons, we have made two corrective adaptation mods. " Green County - Early Winter or late Fall " : This mod allow to play on a early winter or late fall Green County environment while you use "Early Winter or late Fall" mods by cynep . " Green County - Winter " : This mod allow to play on a full winter Green County environment while you use "Winter" mods by Lad , LIVINGxDEAD , asorrycanadian , Crazy Mike , and lynge . We suggest using the “Snowy Trees” mod with “Green County - Winter” to avoid an unattractive graphic effect on distant trees. However, “Snowy Trees” replaces certain trees and may cause collisions. It's up to you to choose which option suits you best. New Features Added : " Lockdown " Lore/Quest Added : " Day Zero " Lore/quest ( Partial content, will be fully useable on 1.2 update ) Added : new village  Chester Hill Added : new village  Clayton Added : new village  Rosebud Added : new village  Fairview Added : new village  Minerton Added : new village  Hope Added : lot of  new roads on the whole map to better displacements in future villages Added :  fuelstations in Sawmill and Willisburg Quarry for balancing reasons Added : isolated houses, barns, sheds along Tier 1 roads Added : decorations on lakes/ponds (reeds, sheds, rocks...) Added : infected on lakes/ponds Added : wires are now present on powerlines Added : some  caves are now present on forests Added : Static object :  Land_GC_HumanSkull Added : infected with white NBC are now present on Evacuation Points ( Bio-Lab .Corp Scientists ) Added :  Bio-Lab Power Station (Incomplete, but can be visited at this time, waiting 1.2 update) Added :  Bio-Lab Medical Complex (Only decorative entrance door at this time, waiting 1.2)  Added :  Hocking Drill Area (Only decorative at this time, waiting 1.2)  Added :  8 Communications antenna and beacon cabinet on National Guard bases/HQ Added : item  GC_Memory Added : item  GC_Motherboard Added : item  GC_Harddisk Added : item  GC_BeaconKit Added : Static object : GC_Wreck_FPVDrone Added : dynamic event " DroneCrash " Added : action to disassemble FPV Drone Added : dynamic event with a Biolab scientist corpse on ground (same as Sakhal) Added : new  National Guard Checkpoints locations (convoys) Added : new  Police Roadblocks locations (police situation) Added : item  Land_GC_Arsenal_Locker Added : items  GC_M82A1 & Mag_GC_M82A1 Added : item  Ammo_GC_Cal50 Added : mud roads to rejoin some ponds/lakes Added : New  sound for Infected Bears (better known as "Abomination") Added : New  sound for Infected Wolves (better known as "Vermins") Added : Configuration of probability for the M82A1 Rifle, his magazines and one Optic in the Arsenal Locker (.json file) Added : item  GC_Sherpa7R_Backpack_Blue Added : item  GC_Sherpa7R_Backpack_Green Added : item  GC_Sherpa7R_Backpack_Sand Added : item  GC_Sherpa7R_Backpack_Wine Added : item  GC_Sherpa7R_Backpack_CamoBlue Added : item  GC_Sherpa7R_Backpack_CamoGreen Added : item  GC_Sherpa7R_Backpack_CamoSand Added : item  GC_Sherpa7R_Backpack_CamoWine Added :  County Airstrip Added :  Creedmoore Castle Added :  Wood roadsigns on Grav roads Added : item  GC_BoonieHat_Marpat Added : items GC_Letter001 to GC_Letter004 (Citizens letters, more will come later) Changes Changed : big VHV Towers are changed by  HV2 Towers Changed : size of  Clipboards raised from 1x2 to 2x3 Changed : amount of  stones in forests are divided by 2 to improve usage of vehicles Changed : amount of  deciduous trees are lowered by 15% in forests Changed : amount of  bushes are raised by 10% in forests of deciduous Changed : amount of  campers trailers in same time reduced Changed :  trailers locations are now cover all the map (not only the north) Changed : update of  road signs (remove 0miles indication) Changed : update of  road signs (fix some errors) Changed : all  player spawn points are reworked Changed : all  vehicles (cars,trucks) spawn points are reworked Changed : (Ambulances Wrecks, Helicrashes, Police Wrecks)  Events spawn points are reworked Changed :  Medieval Hill was replaced by a barn/farm Changed :  Configuration for Water collectors in the server side config .json file Changed :  M923 Wreck truck LOD optimization Changed : Military Heavy Soldiers infected (MCCU with helmets and vest) bullet resistance raised Others Fixed : duplicated objects (Haybales in particular) Fixed : loadingscreen  scripts errors Fixed : missplaced billboards Rework and  improvments of sat map Rework and  improvments of ground mask Retextured Healthcare Centers (Dillsboro, Green Heights) Retextured Arsenal Bunker + New Rooms (from DayZ 1.29) Retextured PunchedCard Retextured Wreck AN-2 Rework of the CE Project for Economy Editor Now only US Infected Soldiers spawn on map (Russian Infected Soldiers are removed) Now infected soldiers are in MCCU (Officiers wearing beret, soldiers a boonie-hat, heavies a helmet) Retextured GorkaPants & GorkaEJacket PautRev are now in Multicam Retextured GorkaPants & GorkaEJacket Flat are now inMulticam Black Retextured GorkaPants & GorkaEJacket Autumn are now inMulticam Arid Retextured GorkaPants & GorkaEJacket Summer are now inMulticam Tropic Retextured GorkaPants & GorkaEJacket Winter are now inMulticam Alpine Retextured infected prisoner in orange uniform Retextured PrisonerUniformJacket & PrisonerUniformPants in orange with SZM ( for Sizemoore Jail ) Retextured infected policeman & woman in a more US stylized uniform Retextured PoliceCap , PoliceJacket & PolicePants in a more US stylized uniform Trailer DE have now some Infected roaming around