

# v1.0.x Branch

## v1.0.0

> Initial version

## v1.0.1

> **Fixed** : Misplaced objects  
> **Fixed** : Navmeshes issues (IA blocked at house doors)

## v1.0.2

> **Changed** : Nails, Barrels, Tents, Seachests will be removed (Playtest No-Build)  
> **Fixed** : Re-indexing of spawn points.  
> **Fixed** : Revised trajectories for apples, pears and mushrooms.  
> **Fixed** : Loot points on Burned Police Cars will be improved (stucked loot)

## v1.0.3

> **Changed** : Some lights adjustments for CE (Central Economy)  
> **Changed** : WaterBarrels probability of Cholera lowered to 10% chance  
> **Changed** : Vitamines can be founded on T1 now  
> **Changed** : Vitamines quantity a bit raised  
> **Changed** : AKS74U quantity a bit raised  
> **Fixed** : Reported missplaced objects

## v1.0.4

> **Fixed** : Persistant smoke issues on police crashs

## v1.0.5

> Official Release : **Kraken's Free**

## v1.0.6

> **Fixed** : Navmeshes issues (IA blocked at house doors)

## v1.0.7

> **Fixed** : White hiking paths

## v1.0.8

> **Added** : Serverside JSON configuration file (see below)  
> **Added** : Placeholder for Black/Grey infected wolf headdress  
> **Changed** : Map on interactive map (it's now the satellite image)  
> **Changed** : Image for Green County on DZ Editor (it's now the satellite image)  
> **Fixed** : Loot stucked, and/or on ground through the wreck (Police Wreck Sedan90)  
> **Fixed** : Loot stucked, and/or on ground through the wreck (Police Wreck Crown Victoria)  
> **Fixed** : Log spamming for JSON error (Credits.json)  
> **Fixed** : Wolves have no steak when skinned  
> **Fixed** : Bears have no steak when skinned  
> **Fixed** : Missplaced aerial metal path on Arsenal with ladder stucked

### Config.json

```json
{
    "FileVersion": 20250803,
    "WaterBarrelCholeraProbability": 10,
    "WaterBarrelCholeraCount": 1
}
```