Informations & Background
Technical Specs
| Terrain Size | 12x12km (144km²) |
| Resolution / Accuracy | 1m/px |
| Heightmap Size | 4096 |
| Cell Size | 3 |
| Sat/Mask tiles size | 512px |
| Texture layer size | 40px |
| Overlap | 64px |
- CFTools Cloud : Compatible
- iZurvive : Not Available
- Release : Private - Still in Dev
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Status : Not Released
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Workshop : Taal - Volcano Island
Spirit & Gameplay
This map is oriented on pure survival aspect, with low loot, few buildings and virtually no roads. As a volcanic zone, there are plenty of surprises in store for the more adventurous... but you can also count on aggressive fauna...
Background
It's 2082, and the volcanic island of Taal and the islets around it south of Manila have been used since 2035 as a natural penitentiary and quarantine island due to the explosion of crime in the Philippines.
Since 2051, the highly active Taal volcano has been monitored by PHILVOLCS (Volcanic Institute of Philipines). It spews clouds of high-temperature sulfur oxide gas and water vapor, although localized eruptions of compacted lava can occur. The island became a plant paradise after being re-vegetated several times in the past, following eruptions in 1969, January 2021 and March 2022, it was evacuated in 2050.
The Philippine army has complexes on the surrounding islands, which emerged from the sea in the 2030s. Will you be able to find peace in a world where nature is out to get you?