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v1.0.x Branch

v1.0.0

Initial version

v1.0.1

Fixed : Misplaced objects
Fixed : Navmeshes issues (IA blocked at house doors)

v1.0.2

Changed : Nails, Barrels, Tents, Seachests will be removed (Playtest No-Build)
Fixed : Re-indexing of spawn points.
Fixed : Revised trajectories for apples, pears and mushrooms.
Fixed : Loot points on Burned Police Cars will be improved (stucked loot)

v1.0.3

Changed : Some lights adjustments for CE (Central Economy)
Changed : WaterBarrels probability of Cholera lowered to 10% chance
Changed : Vitamines can be founded on T1 now
Changed : Vitamines quantity a bit raised
Changed : AKS74U quantity a bit raised
Fixed : Reported missplaced objects

v1.0.4

Fixed : Persistant smoke issues on police crashs

v1.0.5

Official Release : Kraken's Free

v1.0.6

Fixed : Navmeshes issues (IA blocked at house doors)

v1.0.7

Fixed : White hiking paths

v1.0.8

Added : Serverside JSON configuration file (see below)
Added : Placeholder for Black/Grey infected wolf headdress
Changed : Map on interactive map (it's now the satellite image)
Changed : Image for Green County on DZ Editor (it's now the satellite image)
Fixed : Loot stucked, and/or on ground through the wreck (Police Wreck Sedan90)
Fixed : Loot stucked, and/or on ground through the wreck (Police Wreck Crown Victoria)
Fixed : Log spamming for JSON error (Credits.json)
Fixed : Wolves have no steak when skinned
Fixed : Bears have no steak when skinned
Fixed : Missplaced aerial metal path on Arsenal with ladder stucked

Config.json

{
    "FileVersion": 20250803,
    "WaterBarrelCholeraProbability": 10,
    "WaterBarrelCholeraCount": 1
}